The 8 participants on this year’s Mobile Learning @DIT project met yesterday morning for the first time, and almost 2 hours later we were still talking! After I distributed the mobile devices to the group, each participant was given a €15 iTunes voucher to support their project. This was a big surprise as it hadn’t been advertised as being part of the ‘deal’ and I think that this will have a positive effect on their projects. Many of the group will need to download a variety of apps in order to evaluate them and now they will be more inclined to explore apps which have a cost associated with them, which may (or may not!) be better and more appropriate for the work they wish to carry out. They have agreed to blog about each of the apps that they download and to provide a comprehensive evaluation of each so keep and eye out for those on the individual participants’ blogs.
While each participant introduced themselves and highlighted the background to their mobile project, a huge amount of information and knowledge was shared during that conversation, which I think has already helped some of them to develop further their specific mobile projects. It also introduced many of them to learning technologies that they hadn’t already come across, and indeed alternative ways of using ones they already knew about. Some interesting discussions arose around, in particular:
Adobe Voice: Turn your story into a stunning animated video. In minutes!
Twitter and how Storify can be used with it to create tories or timelines. How Simon Lancaster has used it with his students to ‘store’ tweets, for example, was discussed. See an example here.
MyScript calculator: Perform mathematical operations naturally using your handwriting.
Wolfram Alpha: A computational knowledge engine.
Coggle : Create, collaborate on, and share creative mindmaps.
Screencasting softwares: Screenr, Screencastomatic, Jing
Polling/Audience Response apps: Socrative , Nearpod, Getkahoot , Voxvote
Since yesterday I’ve come across the Explain everything app. A great app that is a screencasting, and interactive whiteboard tool. Using it you can “annotate, animate, narrate, import, and export almost anything to and from almost anywhere” so well worth checking out. There is also a version on Google Play.
Many of the group are also interested in publishing results from their work with their students on this project and so I’ve directed them to DIT’s Research Ethics Committee webpages so as to access the necessary forms to apply for ethics approval.
They also expressed an interest in attending a workshop about app building so I’ll see what I can do to organise that.
Out next meeting in August is going to be a virtual one. We really should commit to doing that via our devices 🙂